Snake (2012 Ilija Mihajlov) This is a classic snake game. The snake's goal is to pick up food as much as possible and to avoid hitting the walls or its own tail. Each time the snake eats a piece of food, its tail grows longer. Snake is written in Borland Turbo Pascal 6.0. This DOS game works with a 320x200 (256 color palette) screen mode. The game's executable file takes only 38 kB of memory. The controls of the game: Arrow keys: move (change direction) 1, 2, 3: speed (slow, medium, fast) Space bar: pause Esc: back to main menu / exit