Bridge Builder (2000 Alex Austin) One of the most original puzzle games ever designed, Bridge Builder is an intriguing blend of real-world physics, puzzle, and economics. Your job is simple: build a structurally sound bridge across the river, over which trains should be able to go safely. With limited funds, you will buy various parts, then assemble them into a working bridge. What make the game a lot of fun are the excellent physics engine, and the wide variety of parts that allows you to build many different types of bridges. The further along you get with your particular project, the wider the rivers get, and thus completion becomes more and more difficult. Because you only have limited funds for each level, you have to be frugal and can’t waste the different components. There are many ways to play Bridge Builder: you can choose just to build working bridges so you can pass all levels quickly (more or less). If that's not enough, you can try to optimize your bridges to be as cost-effective as possible. Of course, you can also forget sommon sense and build crazy and weird bridges, try to make them look particularly nice, or even cunstruct complex mechanisms..., just for the fun of it... The game sets no limits for your creativity! After you get a hang of how the game works, Bridge Builder becomes a highly addictive game. So far, only the demo version has been released (it contains 15 levels), and all work on the original has stopped after the author got in some legal wrangles over the name of the game (which has already been trademarked by a company). The good news is that he has started a new company, Chronic Logic, and released Pontifex, the true sequel to this wonderful game (and with a legally correct name ;)) in October 2001. In the mean time, more levels are available on the internet, and you can also make your own levels using a level editor. Overall, a very unique and entertaining game that deserves much more notice than it did. Two thumbs up, way up!