Alpha Waves [a.k.a. Continuum] (1990 Infogrames) In Alpha Waves, you pilot a Mobile, a craft which bounces off of the platforms that fill the rooms. The game comprises of 256 rooms, which you explore while in search of 16 crystals and 16 cubes. You bounce from platform to platform, making your way around the room to the doors that lead into other rooms. On the way, you will encounter many other creatures and vehicles, as well as exciting suprizes, such as rooms with reversed gravity. You can play in two modes, emotion and action. - In action, you start in the center most room, and work your way around, while being timed. You gain time when going into a room you haven't been in before and when you pick up a crystal or cube. When you run out of time, your Mobile explodes. - In emotion, you can choose to start in any of the 12 regions that reside within the 256 rooms (the 256 rooms are grouped into 12 regions). The regions are arranged in the context of different areas of the human brain. While you aren't timed, you also can't explore beyond the region that you choose. This game is viewed 3rd person to your Mobile via a camera. Left and right rotate your Mobile, space thrusts you foward, and up and down move the camera up and down for optimal viewing. It is in true 3D. Very innovative and difficult on later levels.